This tutorial will give an introduction to sockets in Python and how to use the socket module to build HTTP servers and clients in Python. It will also cover Tornado, a Python networking library which is ideal for long polling, WebSockets, and other applications that require a long-lived connection to each user.
What Are Sockets?
A socket is a link between two applications that can communicate with one another (either locally on a single machine or remotely between two machines in separate locations).
Basically, sockets act as a communication link between two entities, i.e. a server and a client. A server will give out information being requested by a client. For example, when you visited this page, the browser created a socket and connected to the server.
The socket Module
In order to create a socket, you use the socket.socket()
function, and the syntax is as simple as:
import socket s= socket.socket (socket_family, socket_type, protocol=0)
Here is the description of the arguments:
- socket_family: Represents the address (and protocol) family. It can be either AF_UNIX or AF_INET.
- socket_type: Represents the socket type, and can be either SOCK_STREAM or SOCK_DGRAM.
- protocol: This is an optional argument, and it usually defaults to 0.
After obtaining your socket object, you can then create a server or client as desired using the methods available in the socket module.
Create a Simple Client
Before we get started, let’s look at the client socket methods available in Python.
-
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
-
s.connect()
: Initiates a TCP server connection.
To create a new socket, you first import the socket method of the socket class.
import socket
Next, we’ll create a stream (TCP) socket as follows:
stream_socket = socket.socket( socket.AF_INET, socket.SOCK_STREAM )
The AF_INET
argument indicates that you’re requesting an Internet Protocol (IP) socket, specifically IPv4. The second argument is the transport protocol type SOCK_STREAM
for TCP sockets. Additionally, you can also create an IPv6 socket by specifying the socket AF_INET6
argument.
Specify the server.
server = "localhost"
Specify the port we want to communicate with.
port =80
Connect the socket to the port where the server is listening.
server_address = ((host, port)) stream_socket.connect(server_address)
It’s important to note that the host and port must be a tuple.
Send a data request to the server:
message = 'message' stream_socket.sendall(message)
Get the response from the server:
data = sock.recv(10) print data
To close a connected socket, you use the close method:
stream_socket.close()
Below is the full code for the Client/Server.
import socket import sys # Create a TCP/IP socket stream_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM) # Define host host = 'localhost' # define the communication port port = 8080 # Connect the socket to the port where the server is listening server_address = ((host, port)) print "connecting" stream_socket.connect(server_address) # Send data message = 'message' stream_socket.sendall(message) # response data = stream_socket.recv(10) print data print 'socket closed' stream_socket.close()
Build a Simple Server
Now let’s take a look at a simple Python server. The following are the socket server methods available in Python.
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
-
s.bind()
: Binds address (hostname, port number) to socket. -
s.listen()
: Sets up and starts TCP listener. -
s.accept()
: Accepts TCP client connection.
We will follow the following steps:
- Create a socket.
- Bind the socket to a port.
- Start accepting connections on the socket.
Here is the server program.
import socket import sys # Create a TCP/IP socket sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) # Define host host = 'localhost' # define the communication port port = 8080 # Bind the socket to the port sock.bind((host, port)) # Listen for incoming connections sock.listen(1) # Wait for a connection print 'waiting for a connection' connection, client = sock.accept() print client, 'connected' # Receive the data in small chunks and retransmit it data = connection.recv(16) print 'received "%s"' % data if data: connection.sendall(data) else: print 'no data from', client # Close the connection connection.close()
The server is now ready for incoming connections.
Now run the client and server programs in separate terminal windows, so they can communicate with each other.
Server Output
$ python server.py waiting for a connection ('127.0.0.1', 47050) connected received "message"
Client Output
$ python client.py connecting message socket closed
The Tornado Framework
The Tornado framework is one of the libraries available for network programming in Python. In this section, we will discuss this library and show how to use it to build WebSockets.
Tornado is a Python web framework and asynchronous networking library. Tornado uses the non-blocking network I/O, and hence is capable of scaling to tens of thousands of open connections. This trait makes it ideal for long polling, WebSockets, and other applications that require a long-lived connection to each user.
Let’s create a simple Tornado WebSocket:
import tornado.ioloop import tornado.web class ApplicationHandler(tornado.web.RequestHandler): def get(self): self.message = message = """Tornado Framework Welcome to the Tornado framework """ self.write(message) if __name__ == "__main__": application = tornado.web.Application([ (r"/", ApplicationHandler), ]) application.listen(5001) tornado.ioloop.IOLoop.instance().start()
In the code above:
- We define the class
ApplicationHandler
which serves as the handler for a request and returns a response using thewrite()
method. - The
main
method is the entry for the program. -
tornado.web.Application
creates a base for the web application and takes a collection of handlers, i.e. ApplicationHandler. - The Application listens on port 5000, and a client can communicate to this application using the same port.
-
tornado.ioloop.IOLoop.instance().start()
creates a nonblocking thread for an application.
If we run the application, we will get the result as shown in the screenshot below.
Conclusion
By now you must have grasped the basics of socket programming in Python and how you can build a simple server and client. Feel free to experiment by building your own chat client. For more information, visit the official Python docs.
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